Programming Reference for VirtualLab Fusion  2025.1
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CoordinateSystemBaseVectors Member List

This is the complete list of members for CoordinateSystemBaseVectors, including all inherited members.

Clone()CoordinateSystemBaseVectors
CoordinateSystemBaseVectors()CoordinateSystemBaseVectors
CoordinateSystemBaseVectors(Quaternion quaternion)CoordinateSystemBaseVectors
CoordinateSystemBaseVectors(Vector3D xAxis, Vector3D yAxis, Vector3D zAxis)CoordinateSystemBaseVectors
CoordinateSystemBaseVectors(Vector3D axis1, Vector3D axis2, CoordinatePlane plane)CoordinateSystemBaseVectors
CoordinateSystemBaseVectors(OrientationDefinitionBase orientationDefinition)CoordinateSystemBaseVectors
CoordinateSystemBaseVectors(Matrix3x3D rotationMatrix)CoordinateSystemBaseVectors
CoordinateSystemBaseVectors(double eulerPsi, double eulerTheta, double eulerPhi)CoordinateSystemBaseVectors
CoordinateSystemBaseVectors(Vector3D directionOfZAxis, double zeta, bool inclinationFirst)CoordinateSystemBaseVectors
CoordinateSystemBaseVectors(CoordinateSystemBaseVectors sBaseVectors)CoordinateSystemBaseVectors
CoordinateSystemBaseVectors(SerializationInfo info, StreamingContext context)CoordinateSystemBaseVectors
Equals(CoordinateSystemBaseVectors baseVectors, bool indulgentCheck)CoordinateSystemBaseVectors
Equals(object obj, EqualityIntent equalityIntent)CoordinateSystemBaseVectors
GetDefinedSystemBaseForZVector(Vector3D zVector)CoordinateSystemBaseVectorsstatic
GetInverseRotationMatrix()CoordinateSystemBaseVectors
GetOrientation(OrientationDefinitionType type)CoordinateSystemBaseVectors
GetOrientationByAxisRotationSequence()CoordinateSystemBaseVectors
GetOrientationByCartesianAngles(bool cartesianAnglesApplicationBeforeZetaRotation)CoordinateSystemBaseVectors
GetOrientationByDirectionAngles(bool directionAnglesApplicationBeforeZetaRotation)CoordinateSystemBaseVectors
GetOrientationByEulerAngles()CoordinateSystemBaseVectors
GetOrientationBySphereAngles(bool sphereAnglesApplicationBeforeZetaRotation)CoordinateSystemBaseVectors
GetRotationMatrix()CoordinateSystemBaseVectors
operator!=(CoordinateSystemBaseVectors bv1, CoordinateSystemBaseVectors bv2)CoordinateSystemBaseVectorsstatic
operator==(CoordinateSystemBaseVectors bv1, CoordinateSystemBaseVectors bv2)CoordinateSystemBaseVectorsstatic
QuaternionCoordinateSystemBaseVectors
RotationMatrixForArbitraryAxis(Vector3D rotationAxis, double angle)CoordinateSystemBaseVectorsstatic
RotationMatrixForXAxis(double angle)CoordinateSystemBaseVectorsstatic
RotationMatrixForYAxis(double angle)CoordinateSystemBaseVectorsstatic
RotationMatrixForZAxis(double angle)CoordinateSystemBaseVectorsstatic
ToString()CoordinateSystemBaseVectors
XAxisCoordinateSystemBaseVectors
YAxisCoordinateSystemBaseVectors
ZAxisCoordinateSystemBaseVectors